
UKTerrorist 2003 LAN Championships
(Based upon CPL CS Rules) The CPL.
1.00 PLAYER ELIGIBILITY
1.00a Any player of any gender/age/race/nationality may compete in this event.
2.00 ONLINE REGISTRATION
2.00a UKTerrorist and other tournament affiliates reserve the right to use a registered player's name, photographs, video footage, and/or any other likeness for advertising and promotional purposes without consent from the player beyond their willingness to register and compete at any of the UKTerrorist 2003 LAN Championship events.
2.00b Submitted registration information may not consist of vulgar language, or any such language that is not suitable for the general public.
2.00c Two registered teams may not share the same team handle, or likeness thereof. Furthermore, two registered teams may not originate from the same organization, or have direct affiliation with one another through public recognition, player sharing, shared management or shared revenue. Teams may share the same sponsor if the sponsor takes no role in team management. These rules of eligibility are to be freely interpreted by UKTerrorist, and handled on a team-by-team basis when necessary.
3.10 ON-SITE REGISTRATION
3.10a Players must check-in at the event and register online. Each player must pay £15 to compete in an event. The 6th player of any team only pays £5. Spectators only £5.
3.10b Players are required to check-in at the event in order to participate in the tournament. On-site Tournament Registration will close promptly at 9:30am. Any team that has not registered by this time may be denied entry to this event. If there are any problems with this please contact the Tournament Director.
3.10c Five players must be registered under the same team to confirm one of the 16 tournament spots. Any number of players beyond five may be registered for any one team, although a maximum of five alternates will be recognized during on-site registration and allowed to compete.
4.00 TOURNAMENT STRUCTURE
4.00a The UKTerrorist 2003 LAN Championships, Northampton will consist of a maximum of 16 pre-registered teams.
4.00b All tournament matches will be run on an isolated tournament network.
4.00c Seeds are based on all known match records including the previous LAN events and recognized online competitions. Seeding is designed to protect the integrity of the tournament by predicting to the best of the UKTerrorist’s ability the outcome of specific matches.
4.00d The 16 teams will compete in a double elimination bracket, where if a team loses once they can still win the tournament by beating the winner of the upper bracket in two straight matches.
4.00e Each team will be awarded points for their final standing. These points will be as follows:
· 1st Place = 12 points
· 2nd place = 8 points
· 3rd place = 6 points
· 4th place = 5 points
· 5th/6th place = 4 points
· 7th/8th place = 3 points
· 9th – 12th place = 2 points
· 13th – 16th place = 1 point
Due to time restraints playoff matches between 5th/6th and 7th/8th will not occur as such two teams will receive equal points for the same position..
4.10 TOURNAMENT MATCH RULES
4.10a Game Definitions: Match - A game played with each team playing a half match as Counter-Terrorists and the other half as Terrorists. Half - One 12 round map session. Two halves equal a Match. Round - One 3-minute cycle on a map. The game will end however once one team has reached 13 rounds.
4.10b The following maps may be used for all matches. Each Tournament Round will use one map. Maps will cycle with Tournament Rounds. UKTerrorist reserves the right to change the map cycle.
De_Aztec
De_Cbble
De_Dust2
De_Inferno
De_Nuke
De_Train
4.10c Only team leaders are allowed to use public in-game messages (messagemode1, referred to as MM1) within a game. This rule also applies when a team member is dead. Use of MM1 by any member but the leader could result in a forfeit and loss. Other clan members must only use team messages (Messagemode2, referred to as MM2,) while in the game.
4.10d Team members may communicate verbally at any time to eachother whether alive or dead unless otherwise specifically informed by an administrator.
4.10e In the incident of a tie, two 3-round halves will be played for an overtime. If the score is tied after the first overtime match, a double overtime match ensues with the same rules.
4.10f Only registered players are allowed to participate in the tournament. Should any team have unregistered players in the tournament, the entire team may be disqualified. Each team must select a name for their team and also appoint a team captain.
4.10g Reserve players can act as a substitute at the start of each match or during half-time. A substitute player entering during half-time must use the same peripherals of the player he or she is replacing and may not bring new peripherals into the playing area.
4.10h The higher seeded team starts the map as Terrorist and the lower seeded team as Counter-Terrorist. If overtime is to be played then again the higher seeded team plays terrorist first.
4.10i Strafe Jumping is not permitted and will result in the immediate removal of the entire team from the tournament.
4.10k Grenades may be thrown over the wall on Dust2, Inferno and Cobble, any other maps should be discussed with the Tournament Director.
4.10k Team may utilize a coach. Freeze time will be changed to 10 seconds during the double elimination portion of the tournament to allow coaches and players to converse or go over strategy. Once the round has begun, the coach may communicate in any manner with the players until the round is over or all teammates have been eliminated. General managers may double as the team coach. The coach is an optional position that is not required.
5.00 COMPUTER CLIENT SETUP
5.00a Computers will be provided by The IT-Centre for tournament servers and clients. All tournament computers will be identical in hardware and default peripherals, and have ample processing power and 3D video acceleration. Players may not use their own computers in the tournament and may not use the tournament computers to practice.
5.00b Players can use their own keyboard, mouse and other controlling device. Teams however are responsible for bringing along everything required to install their devices. Driver installation, and functionality of such devices are the sole responsibility of the player. No software or storage device is allowed to be brought into the tournament area.
5.00c A standard keyboard and mouse will be supplied to players who do not bring their own.
5.00d Players must provide their own headphones. Speakers may not be used in the tournament.
5.00e Video card gamma and brightness settings in Windows may be changed to within reasonable standards, which is to say if an administrator feels that a competitor's screen is too bright then they will ask for the settings to be adjusted.
5.00f All binds are handled through a custom GUI (Graphical User Interface) designed specifically for UKTerrorist. This GUI will be pre-loaded on all tournament machines.
Players are required to utilize the GUI for all configuration of the game. Players are not allowed to open any configuration files manually for any reason or to have console enabled. It is the players’ responsibility to check that their console is not enabled prior to playing. If the console is found to be enabled after a match has commenced, that player will be removed from the tournament and a forfeit loss issued. Any player caught with any configuration file opened up manually will be immediately removed from the tournament area. If teams do not have a substitute player on the roster, they will then forfeit the match for lack of players. The GUI is subject to change based on the needs of the most current version of Counter-Strike being used.
5.00g Prior to a team sitting down at any computers, an admin must first check the system for any irregularities in the prior set-up.
6.00 SERVER SETTINGS
6.00a The following server settings will be used for all matches.
mp_autokick 0
mp_autocrosshair 0
mp_autoteambalance 0
mp_buytime .25
mp_consistency 1
mp_c4timer 35
mp_fadetoblack 1
mp_falldamage 0
mp_flashlight 1
mp_forcecamera 3
mp_friendlyfire 1
mp_freezetime 10
mp_fraglimit 0
mp_hostagepenalty 0
mp_limitteams 6
mp_logfile 1
mp_logmessages 1
mp_logdetail 3
mp_maxrounds 12
mp_playerid 0
mp_roundtime 3
mp_startmoney 800
mp_timelimit 999
mp_tkpunish 0
mp_winlimit 0
sv_aim 0
sv_airaccelerate 10
sv_airmove 1
sv_allowdownload 0
sv_clienttrace 1.0
sv_clipmode 0
sv_allowupload 0
sv_cheats 0
sv_gravity 800
sv_maxrate 25000
sv_maxspeed 320
sv_maxupdaterate 101
sys_ticrate 10000
decalfrequency 60
pausable 1
log on
decalfrequency 60
edgefriction 2
host_framerate 0
7.00 TOURNAMENT PROCEDURE
7.00b Players are required to be punctual for their scheduled matches, and are only allowed a five-minute grace period before they are forfeited. While tardiness is not tolerated, it is at the Tournament Director's discretion whether or not to extend the grace period in specific instances (depending on the importance of the match) or any other extenuating circumstances. UKTerrorist remains impartial to league players, but will make exceptions should it be for the better of the tournament. Repeated cases of tardiness will not be tolerated.
7.00c Scheduled match times represent the time of the actual match start, not the time that a player must report to the tournament area. Players must report to the tournament area at least 15 minutes before the scheduled time. Players will be allowed to report to the tournament area and begin client setup as early as conditions allow, up to 30 minutes prior to scheduled match times.
7.00d Players are responsible for the installation and proper configuration of their mouse driver, or driver for their controller of choice. Tournament Officials will be available to assist a player in getting his or her mouse driver to properly install. Additional time beyond the scheduled match time will not be permitted for those players experiencing difficulties with their mouse drivers. In addition to this, players who do not arrive at least 15 minutes in advance forfeit their setup and warm up time.
7.00e Players may not leave the tournament area between halves or before an overtime match unless absolutely necessary.
7.00f Upon match completion, players should wait for a tournament official before removing their equipment and leaving the tournament area.
7.00g If a tournament server crashes before four rounds have been completed, the server must be restarted and the following settings will be used mp_maxrounds 9 mp_startmoney $5,000. If the server crashes after the 4th round has completed, the game must be restarted and played with the same score. Furthermore, the maxrounds of the half is changed to equal the remaining rounds left at the point of the server crash.
7.00i If a competitor’s computer crashes the game will be paused at the end of the round and the player may rejoin. Once the player has rejoined the server and teams are notified, play will resume.
8.00 PLAYER AND SPECTATOR CONDUCT
8.00a Players will conduct themselves in a reasonable manner, maintaining a friendly and polite demeanor to spectators, competitors, members of the press, tournament officials, and to other participants of the event.
8.00b Players must be available for post-tournament awards ceremonies, photographs, interviews, or other tournament events.
8.00c Players must remain quiet when inside the designated tournament area. Talking is permitted, but must be kept at a reasonable level, and away from other competing players. It is strictly forbidden for spectators to communicate with a player while he or she is competing.
8.00d Spectators or general event participants outside the designated tournament area, such as viewers of the tournament projection screens, are permitted to cheer, but specific clues or hints may not be given to the competitors. It is understood and acceptable to UKT that general cheering and levels of excitement from the crowd can help a player understand what his opponent is doing.
8.00e Players will refrain from the use of vulgar language during the entire competition. Teasing competitors during matches is prohibited. All rules of conduct also apply to chatting through the game console.
8.00f Players are expected to compete in a professional manner. Throwing a match, halting play without cause, or showing a flagrant lack of effort will be construed as a violation of player conduct, and will result in match forfeit and disqualification from the tournament.
8.00g Spectators are encouraged to remain quiet while at the sidelines of the spectator area, and be mindful of the privilege of viewing tournament matches at such a close proximity.
8.00h Use of alcohol or illegal drugs is prohibited at UKTerrorist events. Players may not be under the influence of drugs or alcohol while competing in a tournament.
8.00i Smoking is prohibited inside the IT-Centre.
8.00j At the conclusion of match play, teams are expected to break down their equipment in an orderly manner. Please take into consideration that other matches may be taking place and it would be unsportsmanlike to disturb them while competing.
8.00k Teams are responsible for returning their assigned match area to the condition it was in prior to play. Teams who fail to do so may be penalized and will be called back to the tournament area to straighten their tables and equipment back up.
9.00 CHEATING AND RULE VIOLATIONS
9.00b Any tampering with computer hardware or software, including but not limited to intentional crashing of software, illegal modification of hardware or software configurations, will result in immediate disqualification.
9.00d Any action in violation of the Player and Spectator Conduct rules as witnessed by a Tournament Official, may result in a warning. Once a warning has been issued, the next violation will result in disqualification of the entire team.
9.00e The Tournament Director reserves the right to cancel or modify the tournament rules if fraud, technical failures or any other factor beyond reasonable control, impairs the integrity of the tournament.
9.00f Any protests or disagreements with tournament rulings must be made directly to the Tournament Director in a reasonable manner at the time of the incident, at which time a prompt decision will be made. The Tournament Director's decisions are final.
9.00g Multiple disqualifications may result in an extended suspension from UKTerrorist 2003 LAN Championships and other LAN events.
9.00h Any form of cheating, including but not limited to intentional disconnects, ping flooding, server crashing, etc., will result in immediate disqualification of the player.
9.00i A Tournament Official has the right to disqualify and dismiss any registered player from the tournament, at their discretion, at any stage of the tournament, for any reason, with no prior warning to the player.
9.00k Any player or team attempting to use ANY exploit in a map shall be immediately disqualified and may be removed from the event. If you have a question regarding a particular tactic, ask a tournament official prior to the match.
10.0c The Tournament Director reserves the right to alter these rules without prior warning.
Comments
15:40 9/2/2003
Have fun Disturbed :) [ Comment: Report | IP: Logged ]
Anti-saviour of UKT
15:47 9/2/2003
15:48 9/2/2003
Anti-saviour of UKT
15:49 9/2/2003
15:50 9/2/2003
15:55 9/2/2003
15:58 9/2/2003
16:01 9/2/2003
Rush!
16:01 9/2/2003
Anti-saviour of UKT
16:02 9/2/2003
Rush!
16:03 9/2/2003
theb0g
16:04 9/2/2003
UFO
16:30 9/2/2003
Mel Gibson
UKTerrorist
16:31 9/2/2003
lol found that amusin, dunno why tho [ Comment: Report | IP: Logged ]
Lite
16:32 9/2/2003
Lite
16:42 9/2/2003
16:43 9/2/2003
Saviour of UKT
UKTerrorist
16:55 9/2/2003
As for the console thing...if u read the rules properly it does to check that the console is not working before the game starts... [ Comment: Report | IP: Logged ]
Rush!
16:58 9/2/2003
17:04 9/2/2003
Kirby-eSports
17:34 9/2/2003
Specster
18:08 9/2/2003
theb0g
18:50 9/2/2003
Saviour of UKT
UKTerrorist
19:06 9/2/2003
For clans start using the ingame voice and not teamspeak so when you die you can't talk to one another... [ Comment: Report | IP: Logged ]
19:55 9/2/2003
Anti-saviour of UKT
00:39 10/2/2003
Will you be releasing a guide to which ledges we can and can't bunk to for each map Myers? [ Comment: Report | IP: Logged ]
Saviour of UKT
UKTerrorist
00:50 10/2/2003
Saviour of UKT
UKTerrorist
01:02 10/2/2003
try this http://pesticide.shrimpwars.be/cpl/mapbugs.html
- check- that out, it's what we will be using for illegal map positions. [ Comment: Report | IP: Logged ]
14:03 11/2/2003
Anti-saviour of UKT
23:08 11/2/2003
Server Admin
UKTerrorist
14:35 14/2/2003
19:19 6/3/2003
19:29 16/6/2003
erm sorry i mean @lan ;----0 [ Comment: Report | IP: Logged ]
19:30 16/6/2003
12:27 16/7/2003
Clan heCTik
12:47 21/4/2004
14:05 22/4/2004
11:28 23/4/2004