
Posted by ryano at 14:43 6/10/2002.
Bit late with this news but Narby has released some info and some screenshots of the new revamped aztec. Here's a little peek of the new bridge:I've had the pleasure of play-testing this map and in the beta I played I can't say I like or dislike it any more than the old aztec. The map seems a lot brighter and in many areas, such as the double doors, far bulkier. The bridge is now far more, with it being wooden slats instead of rope bridge. The bridge rooms opposite each other are both far narrower, making this an awp controlled zone.
For fps, the map is similar to the previous aztec, unkind on lower spec machines. For clan games, the map is far more spaced out, the doors are further apart, the gaps are bigger. However if the intention was to make terrorist side any easier I think Narby's fluffed it. Once a CT is in position at the dd, it is far easier to take out the first guy who rushes.
Anyway, just a taster.
Comments
Anti-saviour of UKT
14:48 6/10/2002
Saviour of UKT
UKTerrorist
14:57 6/10/2002
theb0g
15:14 6/10/2002
not sure i like the wider dd & some of the new layout tho [ Comment: Report | IP: Logged ]
2 COOL 4 SKOOL
UKTerrorist
15:16 6/10/2002
15:17 6/10/2002
theb0g
15:21 6/10/2002
15:48 6/10/2002
We'll probably see more straight rushing now in de_azgec. [ Comment: Report | IP: Logged ]
16:18 6/10/2002
16:52 6/10/2002
theb0g
17:02 6/10/2002
Rush!
18:00 6/10/2002
19:37 6/10/2002
21:07 6/10/2002
22:53 6/10/2002
In addition, there are two factual errors. No rooms have been narrowed and doors have not been modified.
For some reason instead of posting the news I sent you, you have taken a screenshot given to CS-Nation and then spread a bunch of misinformation. I really don't know why you just didn't link to CSN, but it's your choice I guess.
If you want the real lowdown on de_aztec's changes coming in CS 1.6, please do yourself a favor: old images and most changes - new images and minor updates since the first link. The info/images come straight from narby. [ Comment: Report | IP: Logged ]
22:58 6/10/2002
link 1 - link 2
deean I don't know if you're new or not, so maybe you're just picking up things. I don't mean to be hard on you, I just don't see the logical reason for not allowing people to see more screenshots or get more information; not like it hurts you or the site. Keep up the good work, though.
Cya guys. [ Comment: Report | IP: Logged ]
22:59 6/10/2002
Rush!
23:03 6/10/2002
[Edited by Ripper at 23:04, 6/10/2002] [ Comment: Report | IP: Logged ]
02:04 7/10/2002
Greedy, selfish and impatient people spread the map around claiming it's finality and stir up bad press on an unfinished product that was never destined to be on public view that early.
[quote]For clan games, the map is far more spaced out, the doors are further apart, the gaps are bigger[/quote]
Nothing has changed in terms of timing or dimesnsions. This is a CAL map and the fact the timing has not been altered reflects this. [ Comment: Report | IP: Logged ]
theb0g
05:39 7/10/2002
greedy & selfish ? lol. [ Comment: Report | IP: Logged ]
Rush!
09:15 7/10/2002
b******! [ Comment: Report | IP: Logged ]
theb0g
15:10 7/10/2002
Croydon
15:39 7/10/2002
Rush!
15:51 7/10/2002