
Posted by appz at 09:50 24/9/2004.
An update to the Counter-Strike:Source Beta was released last night, including fixes for a number of bugs and performance improvements. Here's the changelog:
- Improved DX7 graphics code path performance by up to 225%
- Fixed key bindings for non-US layouts causing the scoreboard to be stuck on.
- Fixed barrel nudging player forever if you crouched near it.
- Made correct names appear in "attacked teammate" message.
- Made changelevel due to map timelimit happen at round end.
- Added intermission scoreboard at end of round.
- Disabled hiding viewmodel with "impulse 200" if sv_cheats is off.
- Fixed reload exploit.
- Fixed C4 sound not playing while planting.
- Stopped money icon being red on level change.
- Added C4 icon in first person spectator mode if spectated player has the bomb.
- Fixed a problem where the game would crash when run on Win98 with a NVidia 5900, 5950, or 6800.
- Fixed crash due to stacking large numbers of weapons.
- Fixed muzzle flashes showing incorrectly when switching players in spectator mode.
- Fixed voice_banmgr.dt growing exponentially.
Prior to this a smaller Steam Client update was released fixing the server browser problem, which prevented some servers from being displayed, and re-enabled custom ingame content.
Comments
10:21 24/9/2004
10:35 24/9/2004
10:40 24/9/2004
Stalk Confront Engage Eliminate
10:56 24/9/2004
10:57 24/9/2004
10:59 24/9/2004
Seriously, who buys a 6800 to play on Windows 98 : I'd like to see how many people are actually on that setup [ Comment: Report | IP: Logged ]
Stalk Confront Engage Eliminate
11:01 24/9/2004
If so you can look and see how many people are on what OS and what GFX card manufacturer. May look like a small percentage, but that adds up to a large number of people maybe. Its a small fix. [ Comment: Report | IP: Logged ]
11:05 24/9/2004
what about all the people using DX9+ cards that are getting s***ty FPS? [ Comment: Report | IP: Logged ]
conneXion
12:38 24/9/2004
13:15 24/9/2004
13:16 24/9/2004
endeffect
14:13 24/9/2004
Now that its a new engine maybe they can bring back jumping :o [ Comment: Report | IP: Logged ]
14:22 24/9/2004
14:25 24/9/2004
Who knows, atm all ive heard is reports of people with 3Ghz P4's and 9800 Pro's getting 40 fps, now im assuming that DX7 cards were ultimatly s***e, maybe their just bringing that up to par 1st [ Comment: Report | IP: Logged ]
14:31 24/9/2004
1024 x 768 32 bit
CS:S fps 117.78 fps
:) [ Comment: Report | IP: Logged ]
14:36 24/9/2004
14:41 24/9/2004
14:41 24/9/2004
14:47 24/9/2004
conneXion
16:03 24/9/2004
Radeon 9700 pro
1024 RAM
40-100 fps
though my machine cant even get 100fps on normal CS half the time so nice [ Comment: Report | IP: Logged ]
16:04 24/9/2004
16:20 24/9/2004
Im getting a steady 60fps with XP3000+ and 9800XT. Crap huh! :/ new cpu here i come!
Oh and m0 u still stink u c***! [ Comment: Report | IP: Logged ]
18:54 24/9/2004
9800pro 128mb
1024mb crucial pc2700
constant 100fps in cs:s (v-sync on) [ Comment: Report | IP: Logged ]
19:07 24/9/2004
And run 1.6 using your D3D driver insted of open[O]G[C]L like CS:S uses and see if you get anywhere near 100fps [ Comment: Report | IP: Logged ]
20:09 24/9/2004
22:18 24/9/2004
Croydon
22:59 24/9/2004
23:47 24/9/2004
23:51 24/9/2004
*Dies* [ Comment: Report | IP: Logged ]
endeffect
23:52 24/9/2004
But im on a 3.2ghz with fx5900 ultra and im getting 60-70 fps with a little lower in big fps eating situations.
But you also have to take into consideration the masses of people who think a computers performance is dictated by cpu + gfx :/ [ Comment: Report | IP: Logged ]
07:09 25/9/2004
12:28 25/9/2004
12:32 25/9/2004
Are you telling fibs?
Is there a way to change between D3D & OpenGL in source? [ Comment: Report | IP: Logged ]
12:49 25/9/2004
13:37 25/9/2004
Stop refering to dicks please, yall starting to sound jealous. [ Comment: Report | IP: Logged ]
13:42 25/9/2004
14:18 25/9/2004
02:09 26/9/2004
Streamlinging your system for gaming takes up some time, but once it's done it's done.
Also I have these in my config:
cl_ejectbrass "0"
fog_enable "0"
r_3dsky "0"
r_eyes "0"
r_teeth "0" [ Comment: Report | IP: Logged ]
14:21 26/9/2004
16:22 26/9/2004
still wanna know if u can alternate d3d and openGL in source? [ Comment: Report | IP: Logged ]
07:33 27/9/2004
We're preloadeding the rest of CS Source.
Contained within the latest update were texture files for a number of other maps as well as files dealing with waypoints and hostages.
taken from cs nation [ Comment: Report | IP: Logged ]