
Posted by NoToRiOuS at 11:03 11/6/2004.
That is the question asked by Thorin in his article over at eSportsea. Many players agree that as CS has moved on, it has become more beginner friendly, thus lowering the skill factor of the game. The article takes this a little further and poses some interesting questions. It's a definitely worth a read with some CS history for those that aren’t familiar with it.
The NiP powerhouse which dominated the CO scene was essentially a distillation of the best elements of the top two placing teams at the previous CPL: SoA.se and All*. By taking the most skilled players and building an immense teamplay framework around them the team was practically unstoppable in competition. As I mentioned those teams placed 1st and 2nd respectively at CPL Holland and upon inspection of the rosters you soon see patterns which would be repeated through the games competitive history: SoA.se - vesslan/HeatoN/medion/hyb/trance/bullet All* - Pott1/VicoN/XeqtR/JackieBoy/Dan1el/Majestic.
To read the full article point your cursor here (and click).
Comments
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Rush!
11:05 11/6/2004
enamor
11:11 11/6/2004
Alliance.cs
11:19 11/6/2004
11:22 11/6/2004
Atari.Crew
11:32 11/6/2004
you get utter s***ters spraying at range and getting headshots when your just tapping bullets at their head and its going through
when players are turning right or running round a corner looking ahead and you try and shoot them, you havn't got a chance of hitting their head if u aim at it etc etc.
the skill needs to be put back into it, someone will suggest taking the jump delay away but i dont think that will do it [ Comment: Report | IP: Logged ]
Croydon
11:35 11/6/2004
11:36 11/6/2004
ut2k4 so much more advanced [ Comment: Report | IP: Logged ]
Croydon
11:39 11/6/2004
theb0g
11:58 11/6/2004
mr rules lets you have more slower intricate tactics, whereas with co rules its morelike quake3 with just best positioning and snap aiming, being the deciding factor to winning rounds [ Comment: Report | IP: Logged ]
Atari.Crew
12:01 11/6/2004
12:02 11/6/2004
12:05 11/6/2004
Croydon
12:11 11/6/2004
fightclubclan
12:12 11/6/2004
12:21 11/6/2004
12:23 11/6/2004
euthanasia
12:23 11/6/2004
euthanasia
12:24 11/6/2004
12:32 11/6/2004
euthanasia
12:33 11/6/2004
im just a bitter person :( [ Comment: Report | IP: Logged ]
BLACKLiGHT
12:46 11/6/2004
remember back in 1.1 when you could jump with a deagle and the bullet would hit the crosshair, you could actually jump fast round the map and trick opponents, the walking speed was faster and nearly all guns were more accurate with better recoil control, nowadays you go into a public server and get dicked halfway accross the map by some guy with a FAMAS who cant aim but gets his headshot because of the random aim that they've implemented to be "reallistic". [ Comment: Report | IP: Logged ]
12:56 11/6/2004
13:28 11/6/2004
13:34 11/6/2004
Rush!
13:40 11/6/2004
13:57 11/6/2004
The Bomb Squad
14:06 11/6/2004
Its interesting from a perspective of someone who has only been playing since 1.4 as you really never knew how cs evolved into a Mass online market of gamers.
PLEASE SORT THE f***IN HIT BOXES OUT YOU TOSSERS! [ Comment: Report | IP: Logged ]
15:14 11/6/2004
15:24 11/6/2004
Now it looks as though they're here to stay.
Oh I believe in yesterday... [ Comment: Report | IP: Logged ]
Clan Dirty
15:24 11/6/2004
(Yes I am whining, don’t point it out) [ Comment: Report | IP: Logged ]
15:43 11/6/2004
15:48 11/6/2004
ive also never quite understood the logic behind having a crosshair to aim with, yet the bullet doesnt go dead centre of the crosshair. you used to be able to snipe with para's across a map, and mp5's for that matter.
make the crosshair jump around, or make the screen shake more to simulate recoil, just send my bullet where i'm bloody pointing it! :-(
/whine [ Comment: Report | IP: Logged ]
Game2XS
16:33 11/6/2004
Infinity-eSports
17:28 11/6/2004
17:36 11/6/2004
i actually enjoyed reading this article, not because it was correct in its points about skill, team play and tactics because quiet frankly thorin is completely inept when it comes to these area for my reason stated above. although it was well written i enjoyed it because of its historic content in regards to cs, purely nostalgically based.
is that a word, im sure one of you uk retards will correct me so let the bashing of this devestatingly hansome irish man commence due to his poor vocabulary. [ Comment: Report | IP: Logged ]
aLternative
17:41 11/6/2004
bollocks if you ask me, they probably sorted it out for cs:cz and nothing else the money hungry c***s [ Comment: Report | IP: Logged ]
Atari.Crew
17:47 11/6/2004
they also mentioned 'various other improvements' - if that was meant to mean that they are fixing hitboxes and the 'reg' then it would seem to me they do not consider it a very big issue? I thought it was one of gamers biggest issues at the moment :/ [ Comment: Report | IP: Logged ]
18:03 11/6/2004
18:20 11/6/2004
enjoyed reading [ Comment: Report | IP: Logged ]
18:22 11/6/2004
you go onto a server nowadays and its spray spray spray you play online and u get wannabe kids with cheats trying to be the next sk blah blah blah its been like this for 2+ years now in the earlier cs days (2001) where everyone went to lan as broadband wasnt very popular THAT was when the game was fun after that it just went downhill :(
It would be interesting if it was something new BUT all of what he has said has been said 9999 times before so its just zzzzzz.. [ Comment: Report | IP: Logged ]
Croydon
18:22 11/6/2004
18:24 11/6/2004
theb0g
18:24 11/6/2004
18:25 11/6/2004
Because heaven forbid people other than your precious self may have gotten better at the game. Oh no, we best blame Valve or someone for that! [ Comment: Report | IP: Logged ]
Infinity-eSports
18:33 11/6/2004
eSports.Edge
19:01 11/6/2004
Croydon
19:01 11/6/2004
Atari.Crew
19:07 11/6/2004
19:19 11/6/2004
ImaGine
19:28 11/6/2004
Or before 1.4 one would jump around a corner and deagle headshot someone midair etc.
As for the hitboxes there have been flaws in basicly every cs version. Seems they have a hard time getting them right :P.
Also teamplay weights a lot more these days then it used to be imo.
The gameplay is just that one bit to slow now :|.
I mean how much fun can it be, puting your ch next to a corner waiting there for 2 mins till someone pops out. That's the way most people play these days ...
It's very likey that a guy with no aim who sits on his ass holding down the trigger will do as good, as someone who has good movment, decent aim and all that.
I don't play much on publics but back in the day, ppl would join a server and go ~45-60:2 on a map if they were half decent. These days the kill:death ratios of all players on a server look pretty even to me. [ Comment: Report | IP: Logged ]
ImaGine
19:40 11/6/2004
amen [ Comment: Report | IP: Logged ]
19:46 11/6/2004
Anti-saviour of UKT
20:21 11/6/2004
Anti-saviour of UKT
20:28 11/6/2004
You've obviously not played the bots on cz if you think it has better reg than standard cs. There's ways to get cz for free and play it, give it a go and you'll see how it's pretty s***. Some of the redone maps look nice, but it's certainly NOT worth paying money for [ Comment: Report | IP: Logged ]
21:24 11/6/2004
fightclubclan
21:26 11/6/2004
Anti-saviour of UKT
21:31 11/6/2004
Choke
22:31 11/6/2004
Bleeding-edge
23:56 11/6/2004
23:59 11/6/2004
Missing In Action
00:06 12/6/2004
so many people with 512 + who dont use 100/100 .. fecking cheating imo [ Comment: Report | IP: Logged ]
Infinity-eSports
01:35 12/6/2004
Croydon
02:03 12/6/2004
02:33 12/6/2004
Croydon
02:42 12/6/2004
CS was so much more fun in 1.3 and before :(
seems like CS is getting slower every update..
should be fun when SK vs NoA comes up tho! [ Comment: Report | IP: Logged ]
Croydon
02:44 12/6/2004
enamor
03:35 12/6/2004
Skill gap did die with each update but go back to 1.3 (u can download it somewhere and play through steam) and its s***!
ShaG or some1 should just write and article about changes to make CS better that will do the trick [ Comment: Report | IP: Logged ]
Croydon
04:47 12/6/2004
endeffect
06:55 12/6/2004
:/ [ Comment: Report | IP: Logged ]
Anti-saviour of UKT
09:30 12/6/2004
Practice raises skill level. Randomness decreases the variance between skill and luck. As a result of the random factor, the floor skill level has raised while those at the top have been brought down, the difference between the two is less, but it's still there.
As Thorin says, we're not gonna see another X3-NiP game with cs how it is, and that's a real shame. Because it's the game that stands out in most peoples minds as being the best. It was the clash of the continents, it was fast paced, it was FUN to watch! [ Comment: Report | IP: Logged ]
10:49 12/6/2004
valve aint gonna chnage s*** they dont give a s*** about cs world, they just wanna make money thats y they make the game easyer so more noobs play it and buy it etc [ Comment: Report | IP: Logged ]
Lite
11:11 12/6/2004
But in CS, everyone can learn the same things such as camping, how to run with knife etc (equivalant to rocket jumping, etc).
So when you hit the top in CS, due to the randomness and reduced skill it isn't an accurate portrayal of a persons talent whereas Quake3 and kin are due to the way the guns work etc. [ Comment: Report | IP: Logged ]
11:20 12/6/2004
COS UR SOO f***IN FULL OF IT [ Comment: Report | IP: Logged ]
Anti-saviour of UKT
11:29 12/6/2004
Croydon
11:55 12/6/2004
Atari.Crew
12:50 12/6/2004
the majority of people that consort with valve regularly are what we would probably now refer to as the 'p*** poor s***head' cs players that wouldn't know a good update if it spanked them in the face (no offence if anyone reading this does)
they are wanting valve to make it more 'noob friendly' because they can't be arsed to put in the effort it takes to get good at the game. So now what do we end up with? thousands of s***ters all over the cs world able to pull of these insane shots with pretty much no skill required
why bother aiming for the head when you can just ask valve to do it for you? [ Comment: Report | IP: Logged ]
ForsakeN
13:06 12/6/2004
haha
and he really should look up what 'devolution' means
aside from that some pretty well thought out content. and callisto is right - if cs is moving anywhere its sideways [ Comment: Report | IP: Logged ]
Anti-saviour of UKT
13:18 12/6/2004
13:26 12/6/2004
13:39 12/6/2004
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