New CS Source Video

Posted by alpha at 23:05 28/6/2004.

A new CS Source video has been released courtesy of German games magazine PC Games. The five minute AVI file contains run-throughs of a few CS maps using the new Source engine, including cs_italy and de_cbble:

CS: Source cs_italy (thumbnail)CS Source: de_cbble (thumbnail)

There are also short interviews with Erik Johnston and Jess Cliffe (translations have kindly been provided by users in the comments for this news item). The final question I'm guessing is "when will it be released?", to which the English answer is "summer".

The file's 31.1MB, here are some mirrors (thanks to CSN):

Comments

Smittins
23:18 28/6/2004
Left the shield in, idiots [ Comment: Report | IP: Logged ]
Heknom
23:20 28/6/2004
Bleh [ Score: 0, pointless | Comment: Report | IP: Logged ]
Evilal
23:20 28/6/2004
downloading, and praying my computer will hold it, even tho valve promise it will [ Comment: Report | IP: Logged ]
Demo
conneXion
23:22 28/6/2004
anyone know if u can shoot through walls in HL2 engine ? [ Comment: Report | IP: Logged ]
Heknom
23:24 28/6/2004
looking good :D my computer shud hold tho alex :D [ Comment: Report | IP: Logged ]
Slim
23:28 28/6/2004
italy looks .. exactly the same in that screenie? [ Comment: Report | IP: Logged ]
MaCcA^
23:31 28/6/2004
lol bad screenie, its the beginning of the movie explaining what CS is, then it transforms into the new CS, that first screenshot is the old italy. [ Comment: Report | IP: Logged ]
gst
theb0g
23:37 28/6/2004
lol agred macca. Yes u can shoot thru walls also as it hold the same critia as cs now but gfx are just being changed. [ Comment: Report | IP: Logged ]
Big_Boss
23:45 28/6/2004
looks schweet! [ Comment: Report | IP: Logged ]
cindy
23:45 28/6/2004
wootles [ Comment: Report | IP: Logged ]
alpha
Da boss
Inspired Gaming
23:45 28/6/2004
Doh, did I upload the wrong one. [ Comment: Report | IP: Logged ]
Jazzy Jebus
Rage
23:47 28/6/2004
things are...... roundish, omg, playing cs i thought the world was square *head explodes* [ Comment: Report | IP: Logged ]
Mu1e
RemOte.uK
23:47 28/6/2004
hubba hubba, looks good [ Comment: Report | IP: Logged ]
G^D
23:50 28/6/2004
seen the aztec map trailer type thing looks good :) [ Comment: Report | IP: Logged ]
nixoh
enamor
23:50 28/6/2004
looks nice but wonder how many of the fancy s*** will be turned off just to get the valuble FPS [ Comment: Report | IP: Logged ]
Roar^
23:55 28/6/2004
bye bye 100fps. anyone speak german btw? [ Comment: Report | IP: Logged ]
cindy
00:05 29/6/2004
everyone best get saving £399 for a Geforce 6800 for css :)! [ Comment: Report | IP: Logged ]
Ablation
contact!
00:05 29/6/2004
Maps look pretty decent but I don't really like the models/animations >:( [ Comment: Report | IP: Logged ]
K`Lag
00:11 29/6/2004
Well the good thing is that according to someone translating its gonna be a free-addon when you buy HL2 similar to Counter-Strike so basically what were seeing now with models and animation is still work in progress and will no doubt be updated during the games lifetime. Looks promising none the less. [ Comment: Report | IP: Logged ]
kare
00:13 29/6/2004
http://exs.rootgalaxy.de/cs2film/cs2.avi [ Comment: Report | IP: Logged ]
yates
00:15 29/6/2004
looks good, the people playing it in the video are f***ing terrible tho [ Comment: Report | IP: Logged ]
TakshI
00:16 29/6/2004
ownage kickin over the tables to block the door [ Comment: Report | IP: Logged ]
Jimmeh
00:34 29/6/2004
i love the interviews which are in english until some git talks over it in germna [ Comment: Report | IP: Logged ]
cobbeh
fluid element
00:39 29/6/2004
looks like they are aiming for a faster pace kinda feel to it as you could see people being able to move about quicker, could be a hit or miss multiplaying game tho as they need to get the right mix of playability which includes being able to be played on the lower end pcs but still be able to look impressive [ Comment: Report | IP: Logged ]
gst
theb0g
00:45 29/6/2004
even tho i hate u cob, agreed. :x [ Comment: Report | IP: Logged ]
Gristy
01:17 29/6/2004
pfft stop whinging and get better PCs :) its not exactly hard or expensive these days [ Comment: Report | IP: Logged ]
T
01:22 29/6/2004
make a low end version of the game and then u can buy an upgraded gfx patch if u get a new pc or something [ Comment: Report | IP: Logged ]
Mu1e
RemOte.uK
01:25 29/6/2004
wouldnt be fair [ Comment: Report | IP: Logged ]
Karborn
01:32 29/6/2004
100fps is only valid in cs where under 70-80 the game feels like a flip-book... for most games 30+ fps is dandy.

This movie and that e3 jobby look cool but i hope that the gameplay matches that of the cs we know and love. [ Comment: Report | IP: Logged ]
Farley
quintessential
01:37 29/6/2004
looks good.

I think when he says "summer" he means summer 2006 :) [ Comment: Report | IP: Logged ]
Ablation
contact!
01:45 29/6/2004
Yeah hopefully they won't do something really stupid this time like make recoil dependent on your FPS :) [ Comment: Report | IP: Logged ]
k0z4k
The Next Generation
01:54 29/6/2004
as good as physics would look, surely it will lag us all to death [ Comment: Report | IP: Logged ]
N3M-
endeffect
02:07 29/6/2004
Havent seen it yet but I bet most of it is pre-scripted bollocks like all the hl2 videos :/

Chances are most of the fancy s*** you see will never be useful or implemented in the final version...just for show. [ Comment: Report | IP: Logged ]
fraZie
contact!
02:27 29/6/2004
peeps complained about cs 1.6 bad fps etc, it all got fixed in the end right? have faith u pesimistic t**ts :D where is the love? [ Comment: Report | IP: Logged ]
Kemistry
fluid element
02:28 29/6/2004
what u on about man, that melon is blatently gonna headshot everyone if you ping it at someones head [ Comment: Report | IP: Logged ]
Landen
Point Five-O
03:44 29/6/2004
Is it me or do the Ts and CTs look like hunchbacks? [ Comment: Report | IP: Logged ]
Grunt
04:07 29/6/2004
i cant play this due to f***in codecs, uninstalled and re-installed with countless different variations. starting to p*** me off now.

gets 12 seconds in then the video stops but the i can still hear the annoying german :( [ Comment: Report | IP: Logged ]
Pimpboy
feo
04:59 29/6/2004
d/l videolan it plays all..

looks nice except the model animiation [ Comment: Report | IP: Logged ]
DoZ
Anti-saviour of UKT
07:03 29/6/2004
No frazie, it never got fixed. They introduced concepts such as polygon rounding on the models to improve what they look like - even on high resolution screenshots the improvements were almost invisible, yet in gameplay the fps drops were fantastically high. It has remained the same with most of the updates they have released. FPS are pathetic now compared to what they used to be, and the graphical improvement is minimal, mostly in the form of retextured maps, nothing more [ Comment: Report | IP: Logged ]
uhh
08:15 29/6/2004
give me a few days n ill translate it [ Comment: Report | IP: Logged ]
ins
08:41 29/6/2004
quasimodo showed that melon who's boss! [ Comment: Report | IP: Logged ]
SFAL^Sarge
Viva la!
09:24 29/6/2004
.... why are you all saying "oh no best save for a £70707000 gfx card"

HL2 Engine is going to run fine on a 1600mhz CPU with a Directx9 gfx card, Radeon 96/800 Pro should run it fine put along with a decent mid range CPU (if u cant afford that then i dunno how you can moan when you play CS with your current PC's)

Wouldnt suprise me if CS on Source runs better and faster than CS on HL engine, cause it will have been optimised for newer hardware as opposed to the old HL engine which isnt. [ Comment: Report | IP: Logged ]
KhAoS
meatyballs
09:44 29/6/2004
wheres the codec needed to dl it :( mines all messed up [ Comment: Report | IP: Logged ]
Zorro-
Clan [F]
09:49 29/6/2004
lets see.. my german should still be quite alright being dutchie, having had 3 years of german classes, and having hundreds of thousands of german tourists coming to my province each year ;P [ Comment: Report | IP: Logged ]
bodin
09:51 29/6/2004
Quote:

".... why are you all saying "oh no best save for a £70707000 gfx card"

HL2 Engine is going to run fine on a 1600mhz CPU with a Directx9 gfx card, Radeon 96/800 Pro should run it fine put along with a decent mid range CPU (if u cant afford that then i dunno how you can moan when you play CS with your current PC's)"


They may say that, but look at steampowered.com:

SYSTEM REQUIREMENTS
Windows 98, ME, 2000 or XP
64 MB RAM
400 Mhz processor
1GB HD space (recommended)
Broadband Internet connection (recommended but not required)

^ can you imagion getting more than 20fps on that? - not really, i tried cs on a s***ty 555mhz, 196mb ram + it got 1-25fps

I think thats why people are saying it, in short i don't think they believe it will be able to run on such a low spec such as a 1.6ghz :( - Hopefully HL2/CS2 will be better though :D (well programmed better etc) [ Comment: Report | IP: Logged ]
bodin
09:53 29/6/2004
lol thought "cool he's speaking english!" then they muted him and translated it to german :D [ Comment: Report | IP: Logged ]
Inferus
09:57 29/6/2004
When he says summer it's not really very convincing tbh.

Don't expect it this year :) [ Comment: Report | IP: Logged ]
bodin
10:03 29/6/2004
Im expecting it this year :D [ Comment: Report | IP: Logged ]
Zorro-
Clan [F]
10:07 29/6/2004
at the start of the movie it says "3. Quartal 2004" , which means "3rd Quarter 2004" ;/ [ Comment: Report | IP: Logged ]
madmk
10:08 29/6/2004
ahh, looks pretty good.. best bit being that theres not much jump delay (where the guy jumped from the ledge on italy and carried on running on the way down) [ Comment: Report | IP: Logged ]
bodin
10:13 29/6/2004
basically the same though really, just looks nicer + small changes + being able to move stuff :D (lets all push stuff ontop of the bobm so they have to remove it to defuse :o) [ Comment: Report | IP: Logged ]
Endo
Legend
10:15 29/6/2004
heheh, nuke, push the big crate over on the bomb :D [ Comment: Report | IP: Logged ]
alpha
Da boss
Inspired Gaming
10:21 29/6/2004
3rd quarter means July, August, September though; which is Summer. [ Comment: Report | IP: Logged ]
Inferus
10:32 29/6/2004
One problem, if one team can do that kind of thing, so can the other. You block that doorway with the table, he just gonna push it out the way again? :/ [ Comment: Report | IP: Logged ]
.Xtreme.
n00bhands
10:39 29/6/2004
Downloading....

I'm SLOWLY upgrading my PC for HL2, just got new PSU and 9800pro which is being held back by my lovely 1.8 GHZ CPU. I'm hoping to get a new mobo and CPU within a month so all should be well, I hope :/ [ Comment: Report | IP: Logged ]
Weebull
10:45 29/6/2004
N3M, I don't get what you mean by pre-scripted? There's no AI, so I can only assume you mean the physics, and how can that really be pre-scripted?
Sure, I very much doubt everything will be movable, but I'm sure that anything that is, can pretty much be moved around fairly freely. As someone else already said though, I can see all this really sapping the bandwith. [ Comment: Report | IP: Logged ]
jam0r
7th Alliance
10:45 29/6/2004
lol at moving the table [ Comment: Report | IP: Logged ]
Phunky
10:52 29/6/2004
Well im glad i just spent £340 on a Radeon x800 should hold me up for the release of this...

Saying that it was this time last year i bought a whole new system just for the HL2 release in August...

and that never happend! [ Comment: Report | IP: Logged ]
alkor
10:53 29/6/2004
my pc is ready 6800 ultra and a fx 53 which i just got yesterday :D [ Comment: Report | IP: Logged ]
K`Lag
11:04 29/6/2004

I think thats why people are saying it, in short i don't think they believe it will be able to run on such a low spec such as a 1.6ghz :( - Hopefully HL2/CS2 will be better though :D (well programmed better etc)

Look at HL does it have any options to tone down graphics other than changed to 16 bit color or lower res? No because back then they didnt scale the engine much.

With Source engine you can change a lot of graphical settings such as texture quality and model quality. So it can probably be playable on a low end machine just dont expect any water reflections or fancy graphics. [ Comment: Report | IP: Logged ]
K`Lag
11:06 29/6/2004
Oh and here a translation shamelesly ganged from csnation

Erik Johnson:

Counter-Strike Source is just another step in the development of the actual Counter-Strike 1.6 and not a standalone sequel. That is why we don't call it Counter-strike 2. It is just a way to give the current cs fanbase an opportunity to experience their traditional game with the Source feeling. There won't be major changes in gameplay in Counter-Strike Source, at least, at the beginning...

I don't translate the female voice because most of the time it says nothing new or interesting for progamers like you... but before Jess Cliffe it says:

After having developed and published the game Valve plans to publish new content like maps and new gameplay features step by step.

Jess Cliffe:

The Source Engine gives us a lot of possibilities to create maps that are ten times bigger than today. We can build large outdoor areas like jungle scenarios or cities that are kilometers (or miles;) long and not limited to some blocks.
This changes the whole approach of mapping. We have no limits and we can build a map according to the gameplay...

Erik Johnson:

At the moment and also after the release we will focus on physics in multiplayer games and how we can integgrate realism in the game. Gameplay will feel less static, not like in a picture as it is at the moment. It will definitely make the game more intense. For example, barrels will drop and rubble will fly around you after explosions...

Ms PCGames:

The version you actually watch will get some additional working, especially, textures will be modified.
Counter-Strike Source is available for free to all owners of Half-Life 2.
The current release date is...

Erik Johnson:

... Summer!
[ Comment: Report | IP: Logged ]
Zorro-
Clan [F]
11:14 29/6/2004
Rough German->English translation (by a dutchie :P):

Travel agency PC Action wants to know from you: where do you want to spend your holiday ? in the italy of the good old counter strike, or in the completely refurbished italy of CS source ?

The sequel to the most popular online action game of all time looks greatly inviting. We were given the exlusive opportunity to try it out over network at Valve.
CS is a short rounded multiplayer game in which two rivalising parties fight each other in competitive matches, while pumping each other full with lead.

[1:00] The battle between counter-terrorists and the bad guys wont be changed much in this new engine, and thats why Valve refrained from calling it counter-strike 2.

Erik Johnson: "We're seeing this project as a next step in the development of the excisting counter-strike. Thats why i think we shouldnt propose it as a independent sequel, but as a way for the experienced users to play the known game which they've been playing for years, yet now in counter-strike source.
There wont really be any gameplay changes or drastic course changes from the original counter-strike to start with."

Its not just an added palmtree if you look at it how dramatically good the old common maps shine in this new look.
Not just community-favourite "dust" admiringly good looks like a refurbished duplica,
also "cbble" went through quite some positive changes.
'Seeing "havana" and die' is the motto of this (cs_havana) level, and the new "italy" we find simply 'blasting'.

After the release the developers will implement more and more extra features and release brandnew maps especially designed for the CS source version.

Jess Cliffe: "We've been thinking a lot what to do with the new CS source functions, there are incredibly many possibilities.
Just with the size of maps alone a lot can be done, as the maximum size has tenfolded, you can make the map as big as you want, and create huge landscapes, something what absolutely wasnt possible in the old version.
Fore a while we've been willing to make huge jungle maps, vast worlds or actual cities which dont look like just a couple of buildings.
Now we can make cities which stretch out for kilometers wide. This completely changes the way how we regard mapmaking.
[3:00] We're no longer bound by size, basically we can build exactly what we want and works well in conjuction with the gameplay."

The new engine brings new effects like how realistically here the daylight comes in through the windows.
Also never did play-figures get hit and collapse as realstically as here. "Watch out! shotgun"
The source engine also brings freedom and fun with they physics, which will partially have an effect on the game tactics. In this example the 'rearranging' of the furniture creates a decent barrier to stop enemies on your tail.
According to Erik Johnson Valve experiments a lot regarding to what extend new objects will be introduced into the maps.
[4:00] Erik Johnson: "This is something we're currently researching and will continue to do so in the future. Physics in multiplayer is for a various reasons a very interesting problem, as for the technical as design aspect of the case.
For the players it will be a fundamental new play world, in which objects become and feel less static. You no longer move through a artificial worlds, as objects react as they do in reality. For example crates and tons fly everywhere in case of an explosion."

The version we're showing here isnt the final version yet, as the game still will get a round of updates and changes, like the improvement of various textures.

Counter-Strike Source will come for free as an addon for all buyers of Half-life 2.

The final release draws near, but Valve doesnt want to pin itself down to a more precise date than: "Summer".

[Edited by [F]Zorro at 16:14 29/6/2004] [ Comment: Report | IP: Logged ]
Zorro-
Clan [F]
11:15 29/6/2004
haha oh nm ;P [ Comment: Report | IP: Logged ]
alkor
11:19 29/6/2004
well bodin they said these requirements for HL

Pentium 133
16mb RAM
2mb ibm + gfx

and have you ever seen anyone run it on that ? ROFL

system specs mean s*** they just put them low so ppl buy the game!! [ Comment: Report | IP: Logged ]
dhh
11:19 29/6/2004
hahahhaha summer [ Comment: Report | IP: Logged ]
tanjo
11:40 29/6/2004
Summer is probably correct.

But which year ? [ Comment: Report | IP: Logged ]
ensnare
Atari.Crew
11:43 29/6/2004
we can hope they are correct about the summer comment. Looking good though [ Comment: Report | IP: Logged ]
Venomous
BLACKLiGHT
11:50 29/6/2004
look at how the pros play quake3, looks NOTHING like quake3, they have all the graphics scaled down to look like doom, most of us will be playin cs like that :] [ Comment: Report | IP: Logged ]
fullT
11:54 29/6/2004
pfft 10 times bigger
:/ new maps will turn out worse than torn, lag wise. they never learn.

ps community favaourite dust, hahaha [ Comment: Report | IP: Logged ]
Inferus
11:55 29/6/2004
Just with the size of maps alone a lot can be done, you can make the map as big as you want, and create huge landscapes, something wat absolutely wasnt possible in the old version.

What the f*** are they doing, we don't want bigger maps, cbble is pushing it sizewise. Can't be arsed trekking for mile upon mile, then getting awped from the other side of the map. [ Comment: Report | IP: Logged ]
ht
unicon.cs
11:55 29/6/2004
hunch backs? 8) [ Comment: Report | IP: Logged ]
bodin
11:59 29/6/2004
totally agree with you alkor :D [ Comment: Report | IP: Logged ]
dhh
12:02 29/6/2004
And I'm so observant only took me 2 views to watch, THERES STILL A f***ING SHIELD. [ Comment: Report | IP: Logged ]
dL
Atari.Crew
12:06 29/6/2004
HL2 claims to have a specially designed graphics engine, which means despite all the graphics looking amazing you can still run them on an incredibly low spec PC... we shall see how true this is.

I love the bullet effects on the wall and in the water :) also I hope the netcodes a whole lot better this time around.

HL2 has been scheduled to be released this august, I assume CS:S will be an addon to it, which would mean CS:S will be released on the same date? [ Comment: Report | IP: Logged ]
dL
Atari.Crew
12:08 29/6/2004
and yes the people playing it in that vid really were dire :P game should still be wicked... if it aint, don't play it! [ Comment: Report | IP: Logged ]
{Proj.Echalon}
12:15 29/6/2004
Cs 1.7 anyone? [ Comment: Report | IP: Logged ]
MaCcA^
12:23 29/6/2004
alkor... the games been graphically updated since, and halflife used to run on that back when first released ! [ Comment: Report | IP: Logged ]
K`Lag
12:26 29/6/2004
I used to run CS beta 3.1 on a Pentium 1 233Mhz with 32mb ram it was l33t [ Comment: Report | IP: Logged ]
alkor
12:37 29/6/2004
no it hasnt. + i had a pentium 166 with 32 mb of ram when hl first came out and it was barely playable in 640x480 :/

I had to get a nice 3DFX voodoo to and run it in SLI with another voodoo 2 and use glide api to actually get a half decent framerate

Can you please show me where the game has been updated only thing ive seen is a few model and skin changes and thats not really made f*** all difference on fps side. All the shaders/lights/textures are still the same from 1998 [ Comment: Report | IP: Logged ]
Toomy
12:43 29/6/2004
i had a 166, 32 megs of ram and a voodoo2 when hl was 1st released, it ran perfectly [ Comment: Report | IP: Logged ]
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