
Posted by Blitz at 18:25 6/6/2001.
Finally, after weeks of specualtion, Count Floyd has released PoD Bot v2.0. The list of changes for the bot are massive so they won't all be listed here, however a few of the main ones follow:+ FIXED: Bots trying to pickup things already picked up before
+ FIXED: Most remaining Recoil Bugs
+ FIXED: Ignoring of the MAXFOLLOW Variable
+ FIXED: Radio Commands not working in dedicated Server Mode
+ FIXED: Crash when deleting Waypoint Nr. 0
+ FIXED: Waypoints & Path Connections not displayed afterMap Change
+ FIXED: Dedicated Server Commands not working after Mapchange
+ FIXED: Previously broken Covered Movement
+ FIXED: Previously broken hearing of Shoot & Usage Noises
+ FIXED: Freezetime 100% working
+ FIXED: Correct Movement Speeds also in zoomed Mode
+ FIXED: Weapon Buying in AS Maps+ FIXED: Low/High Angles Aiming Bug
+ FIXED: Included up/down looking at campwaypoints, which waspresent since V1.0 but overseen by me
+ FIXED: Better Detection of Killer Entity
+ FIXED: Diving Problems when swimming
+ FIXED: Starring at Walls when camping at non-camping positions
+ Redid all the find routines
+ Added Bots picking up weapons on the ground (adjustable through podbot.cfg as usual)
+ Added some Teamchat Messages (Bots using Hostages etc.)
+ Optimized Waypoint Selection Code (much faster!)
+ Made Waypoint Selection more Team and Map dependant
+ Bots use SmokeGrenades and are primitively affected
+ Redid the whole Movement Code. Bots are now able to move backwards/sidewards while moving to a goal and still check for obstacles in their way
+ Better Combat Strafing/Jumping
+ Bots now have a small Task-driven Memory
If you think that's a lot of changes/modifications, you should see the full list. This is, in my opinion, the best bot around, and judging by the work Floyd has put in, that doesn't look like changing.
This was released on Tuesday, which I had heard, but when I tried to access their site it was down for some reason. Anyway, all looks well now, go get it.