
Posted by Blitz at 02:00 23/5/2001.
Gwoq, from 3D Action Planet, has whipped up a new article regarding 'How To Get Involved In A Mod':"There's a lot to be said for being involved with a mod project. Forget unrealistic goals like having your project go commercial or being hired by a company; I'm talking pure creative satisfaction. Working as a team and watching a unique and playable project slowly take shape is very satisfying, not to mention getting a lot of great feedback from happy gamers."
I found it quite an interesting read indeed. Quite CS related as well, since this great game started this way (as you all know).
Source: 3D AP