New Beta Half-Life Server

Posted by Trig at 01:44 8/5/2002.

Valve have released a beta update for Half-Life servers. The files are for win32 (4.1.0.9a) and Linux (3.1.0.9a) and are only neccessary if you actually run a server. The following changes/additions have been made:
    HLDS
  • Linux: Fixed server using 64 MB more memory than it needed to.
  • Linux: Added -pingboost command line parameter. Currently supports two different methods ('-pingboost 1' or '-pingboost 2'). Only one method can be active. Method 2 is the same method used in the old 3108 hlds_run_test beta build. Method 1 is a new method. These may not work well (or at all) on some OS environments.
  • hls_run script

  • Linux: Added "-debug" flag to automagically run gdb and pull out useful info.
  • Linux: Quits script on "quit" from console, restarts on crash (via "-restart" flag).
  • Engine

  • Fixed incorrect WonIDs/SteamIDs in logs.
  • Fixed 'undefined symbol: __strtouq_internal' on some Linux systems.
  • Fixed sv_allowdownload being required to be set to 1 for clients to connect to secure servers.
  • Fixed segmentation fault on some Linux systems when attempting to run in secure mode.
  • Fixed 'bad address type' fatal error on servers that attempt to run in secure mode but have no DNS resolution.
  • Fixed DropClient messages for Steam clients who were banned or have a duplicate Steam ID to properly show the SteamID of the client.
  • Added logging of the anti-cheat system catching and kicking detected cheats.
  • Added logging of "kick" commands.
  • Added logging of "banid" commands.
  • HLTV

  • Fixed HLTV reporting wrong spectator numbers if connection to server was pending.
  • Fixed "multicast 1" not working if it was issued before HLTV connected to game server.
  • Added "serverversion", can be set to '1108' to view/re-record old demos.
  • Added new debug message for mod makers if a packet couldn't be parsed correctly.
  • Fixed relay proxies reporting wrong spectator/slots numbers in multiplayer/LAN menu.
  • Changed error message if clients try to download missing resources to be more helpful.
  • Counter-Strike

  • Restored "mp_fadetoblack" server variable.
  • DMC

  • Fixed DMC powerup bug where the invisibility ring would make people glow red.
Server Admins have the choice of either the Linux or Windows patch, I recommend getting the one that corresponds with your OS. After download it's a simple case of replacing the old files with the new ones.

Comments

WarB
11:41 8/5/2002
"Server Admins have the choice of either the Linux or Windows patch, I reccomend getting the one that corresponds with your OS."

LOL..why? :D [ Comment: Report | IP: Logged ]
Trig
21:51 8/5/2002
cos it wont work if you get the wrong one. [ Comment: Report | IP: Logged ]
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