Unreal (De_breakdown) Interview

Posted by Blitz at 10:16 12/3/2002.

CG-Nation (Canadian Gaming) sent over a little email to let us know that they've uploaded a new interview with Unreal, author of de_breakdown:

Give us your own brief description of what "de_breakdown" is based on exactly?

Unreal: Well I basically just started breakdown as a fun map for public servers, so I had fast gameplay in mind but then as I did more and more work on it I decided to turn it into a more serious attempt at a offical cs map, it's basically an old run down desert base were some terroists are trying to destrory a fuel supply.

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Cae
wtf i recognise some names here! ahh the good old days. quit cs in 2003 ish. now im homeless and get my calories from crack
00:29 24/7/2008

SaVaCe
:)
02:00 17/7/2008

Ripper
oh
21:22 16/7/2008

mant
what the f*** people still post on this
00:06 15/7/2008

Necroblob
poor danceM
21:20 12/7/2008

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