
Posted by Blitz at 10:16 12/3/2002.
CG-Nation (Canadian Gaming) sent over a little email to let us know that they've uploaded a new interview with Unreal, author of de_breakdown:Give us your own brief description of what "de_breakdown" is based on exactly?Unreal: Well I basically just started breakdown as a fun map for public servers, so I had fast gameplay in mind but then as I did more and more work on it I decided to turn it into a more serious attempt at a offical cs map, it's basically an old run down desert base were some terroists are trying to destrory a fuel supply.