3D_Mike Interviewed @ Planet CStrike

Posted by Fluke at 12:10 2/3/2002.

3D_Mike (Creator of de_survivor, de_747, de_deadlock) has been interviewed over at Planet CStrike:
[ AlcaponE ] What is it what personally, you believe that is search in a map and that is it more more difficult than you results to obtain in them?.
[3D_mike] Ehm, I sortof lost you there.

[ AlcaponE ] TO levels of motor graphic, Not you believe that Half-life, begins has to be remained a little obsolete, in comparation with the graphic build of Quake3? An impediment to the hour results of creating maps, since cannot do, what really would please you.
[3D_mike] I think you mean the HL engine is old? Ok yes it is old bit CS is still hot and while its the best played MOD out there Ill map for it. I love the mappin process, the forum bickerings and the feedback. I dont feel like Im breakin boundries with mapping, in my job I work with bigger 3Dpackages so any form of leveldesign for an online game will be with less detail an polys I could use in for example 3Dsmax.

The full interview can be found here.
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