CS:S Suggestions

Posted by Fox at 22:12, 12/10/2004

A few small suggestions not aimed at anyone in particular for improving the overall look and more importantly feel of the game.
Add your own below and use the report bug feature in source to submit suggestions ( or get a column on gotfrag) as suggested on steamforums.

Remove noise when standing jumping, you make noise as you leave the ground which makes no sense.

Change the big white HUD display Text / Font to something a little more pleasing on the eye. Also the rest of the fonts look a little washed out and not well defined. For example of this look when
you kill someone in the top right. The blues and reds are quite dull and difficuly to pick out.
In CS 1.6 you can tell instantly what team has just got the kill because the colour is more vibrant and you can see it out of the corner of your eye. Maybe thats just me though.

Bring back old style menus

Change some sounds back to 1.6 style (colt / AWP). CS 1.6 sounds were one of the best things about the game, they got a massive overhaul in source but I think just tweaking them slightly would have done.

Remove scrolling on awp scope, make it instant zoom.

Add red dot at the centre of the awp crosshair

zoom_sensitivity_ratio default to 1.2 like in 1.6

Make a new headshot icon, the current one is TERRIBLE.

Improve player skins and models, the old ones moved fine, these ones just hover about and look totally unnatural. Especially when strafing

Make crosshair go back to normal at the same speed as 1.6 crosshair
it is slow and gives the overall impression of the game being sluggish.

More visible bullet hole decals on surfaces, this is needed so you can see where your aiming better, its a strange experience playing and not knowing exactly where the bullets are hitting, adds to the random factor.

Remove the delay from when you stand up from a crouched position, it seems unneccessary i can't imagine 1 person who'd prefer it like that.

Add spectator crosshair expand and contract when firing (not really important just cosmetic thing)

Moving out of spawn, not sure if this is a bug but if you buy something and like me hold down forward ready to move as soon as freezetime ends, you end up not moving when freezetime ends. This
might be because i hold down 'W' to move forwards and then buy guns with other hand and then expect player to move forward as soon as the freezetime ends.

Don't bother with comments like source is s*** etc. Its not fantastic at the moment but i'd say its blatantly not finished yet. Looks like it could turn into an impressive game after a few updates. I'd like to hear about what people who've got the game think of it.

Currently rated 8.2 after 15 ratings.
Login to rate the column yourself

Comments

AdY
14:36 13/10/2004
they should of just kept everything pretty much the same. they have made the game feel different to 1.6 but the reg is alot better [ Comment: Report | IP: Logged ]
AdY
14:37 13/10/2004
also theres a slight delay when u switch between every weapon to when u can fire it ( like the awp delay ) but not as long i dont think but its really annoying [ Comment: Report | IP: Logged ]
FragMentor
14:38 13/10/2004
the one thing rly missing is that big red satisfying splash from when you get a headshot. [ Comment: Report | IP: Logged ]
Inferus
14:38 13/10/2004
It's pretty good, but is it really worth me spending money on upgrading my computer, to play essentially the same game, with just better graphics?

The improvements don't really make me want to spend £300 upgrading my machine. [ Comment: Report | IP: Logged ]
b0sH
twisted Reality
14:48 13/10/2004
The headshots need to be more fullfilling, the rag doll physics is great but in 1.6 a headshot had an exagerated reaction which is kinda cool.
The spray and strafe needs to be fixed as well. The spray creates the feel of CS and needs to be left as it was tbh. The strafe is far too quick as well, u can end up almost bunnyhopping from strafing correctly, though this does make for comedy knife fights [ Comment: Report | IP: Logged ]
Valar`
The Anti-DoZ
14:50 13/10/2004
in a nutshell your column is saying that cs:s is still in beta and valve want us to shell out for a game thats unfinished (hl2) to play another game thats unfinished (cs:s)?

now considering they've never really got 1.6 right and have in fact managed to make it steadily worse (except for the radar n crosshair thingey thank fook) ill save my pennies for a while i think [ Comment: Report | IP: Logged ]
Hairy
Rush!
14:56 13/10/2004
Havent played it yet.. I hope my pc can handle it! [ Comment: Report | IP: Logged ]
MonkH
15:12 13/10/2004
try playing it a bit more its only been out less than a week u balatently havent played it enuf to even sugest any ideas [ Comment: Report | IP: Logged ]
prawn
15:25 13/10/2004
Biggest gripes by far are not knowing where bullets are going and the inability to differentiate between a headshot and any other kill.

I don't mind if it loses some of the old cs feel provided it becomes a better game. People need to give it some slack and treat it like the early betas of its predecessor imo. [ Comment: Report | IP: Logged ]
prawn
15:25 13/10/2004
Other than the headshot icon obviously, hope you know what I mean :S [ Comment: Report | IP: Logged ]
Wood
15:29 13/10/2004
Im actually getting in cs:s now and dont really have any problems with it. I doubt the majority of things you mentioned will change tho. [ Comment: Report | IP: Logged ]
mebR
15:55 13/10/2004
i heard you cant shoot through walls? :/ [ Comment: Report | IP: Logged ]
tKd
16:02 13/10/2004
Going of what youve just wrote i advise you just to play 1.6 again mate. Youre trying to change what is a new version into its predecessor.

1.6 will always be the only counterstrike for me, source tries too hard and fails anway. [ Comment: Report | IP: Logged ]
tKd
16:02 13/10/2004
Going of what youve just wrote i advise you just to play 1.6 again mate. Youre trying to change what is a new version into its predecessor.

1.6 will always be the only counterstrike for me, source tries too hard and fails anway. [ Comment: Report | IP: Logged ]
ZertioN
16:08 13/10/2004
hmm am i wrong in say that u just shortened and changed the text slighty and just ripped the rest of the Steam forums. [ Comment: Report | IP: Logged ]
Fox
ClanNEW
16:37 13/10/2004
yes, very wrong, although i put this in a similar thread on steamforums under name jonfox.

@tKd whats wrong with mixing the best of 1.6 with an updated engine and new features? Does everything have to change for it to be an improvement. The premise of CS:S was it was just CS in a new engine [ Comment: Report | IP: Logged ]
madmk
16:37 13/10/2004
http://www.steampowered.com/forums/showthread.php?s=&threadid=156086 [ Comment: Report | IP: Logged ]
Fox
ClanNEW
16:39 13/10/2004
i noticed that delay too ady, but i always switch between weapons a lot in 1.6. Once you start not switching so much it becomes a lot easier, the AWP is a lot more easy to use once you get used to the change in zoom [ Comment: Report | IP: Logged ]
Fox
ClanNEW
16:42 13/10/2004
don't like that thread on steamforums. It seems a bit condecending to 'newer' players. If they want the game to change i'm sure constructive suggestions are better than posts like "GG VALVE RUINED MY LIFE". [ Comment: Report | IP: Logged ]
Gilga
16:48 13/10/2004
the decals thing is write, half the time u cant tell where ur firing which leads to a feeling of bullets doing f*** all. [ Comment: Report | IP: Logged ]
Magic^
17:47 13/10/2004
i dont agree with the red dot bit and slowing down of strafing ... the game plays slightly faster than 1.6 and that is one of the best things about it ... slowing anything down is a bad idea.

the rest seems about right but not really prioritys in my eyes.

id like to see the physics fixed when you interact with barrels/walls sticking to you first ... then adys point about the delys when changing guns

oh and give us back the peek when tapping duck ... fairly important for matchplay [ Comment: Report | IP: Logged ]
qloudZ-
17:55 13/10/2004
With the whole rag doll effect it doesn't really encourage you to pop a hs anymore.

Would be better if the blood splashes came back with a special animation for being headshotted.

Jumping pistols again please. [ Comment: Report | IP: Logged ]
Fox
ClanNEW
18:06 13/10/2004
maybe an UT2004 style HEADSHOT when you kill someone with hs [ Comment: Report | IP: Logged ]
fsk
twisted Reality
18:21 13/10/2004
fsk > b0sh @ source knife fight. although it did take 1 minute, as we managed to strafe aroudn eachother and miss eachother about 50 times before he decided to just AK me. CHEAP.

Strafe is too fast, movement seems too jagged. Apart from them 2 things, I quite like it.

With the game looking so good, headshot with loads of blood would probabably mean it has to go thru another bbfc certification and get a 15/18 certificate, so ya know I doubt it'll happen. [ Comment: Report | IP: Logged ]
Necroblob
18:52 13/10/2004
omg qloudZ u reminded me, perfect dark style being able 2 shoot their bodies after theyr dead

while falling shoot a guy repeatedly in the face and watch his neck snap back, brutal fun

oh yeah and get an 18 rating [ Comment: Report | IP: Logged ]
DanceMag`
19:08 13/10/2004
18 would be WAY too high, its quite gory in 1.6 with the blood, and in ESRB its rated a "MATURE" rated game (17+), whereas DoD is a "TEEN" rated game (13+) I'm sure the only reason its a 17+ (in the US) is coz its terrorists.

also i wouldn't mind it being an 18 if they put cool headshots in again. I pld the beta quite a bit, and it felt s*** when you killed anyone, no satisfaction. and also yeah the headshot icon sucks. [ Comment: Report | IP: Logged ]
MonkH
19:08 13/10/2004
source is only fast cus its new u can take game slow and u will prolly beat your enemy played a cw other day and was realy good and games much better

no one had 100 fps when 1.0 came out and when beta 1 came out
the game needs to keep updating to keep up with newer games coming out and it isnt gonna cut it on the q2 engine so i dont suppost all these ppl saying im gonna carry on playing 1.6 ur not helping cs..,.

ull all learn to get use to it when 1.6 came out u all whined about that but was much better than 1.5

+ <3 the water effects :P [ Comment: Report | IP: Logged ]
TaBoo
19:18 13/10/2004
agreed with gilga thats why i hate playing source :( [ Comment: Report | IP: Logged ]
kiliki
19:36 13/10/2004
CSS needs bigger, more pronounced bullet impacts and more blood.

These are the only things I agree with. [ Comment: Report | IP: Logged ]
Seaweed
19:47 13/10/2004
dont waste your time writing this valve have never listened and never will, imo cs:s is the culmination of cs being made progressively s***tier since 1.3.

[Edited by Seaweed at 19:37 13/10/2004] [ Comment: Report | IP: Logged ]
Seaweed
19:47 13/10/2004
double post ;/

[Edited by Seaweed at 19:37 13/10/2004] [ Comment: Report | IP: Logged ]
Haydn
19:56 13/10/2004
I cant strafe jump around, like in 1.6 . [ Comment: Report | IP: Logged ]
Smittins
20:10 13/10/2004
netcode netcode netcode netcode netcode netcode netcode netcode netcode netcode netcode netcode [ Comment: Report | IP: Logged ]
DanceMag`
20:11 13/10/2004
how the f*** is 1.6 better than 1.5, go play steam 1.5, 100x better. u can actually shoot people in the head [ Comment: Report | IP: Logged ]
sugna
20:12 13/10/2004
Seaweed
Column police
19:47 13/10/2004 dont waste your time writing this valve have never listened and never will, imo cs:s is the culmination of cs being made progressively s***tier since 1.3.

since 5.2 thanks =] [ Comment: Report | IP: Logged ]
MonkH
20:20 13/10/2004
I cant strafe jump around, like in 1.6 .

u cant strafe jump cus servers have default air accelration on u can still strafe jump tho [ Comment: Report | IP: Logged ]
Gilga
20:23 13/10/2004
can someone explain to me why the graphics in source are supposed to be better than the 5 year old original cs too. [ Comment: Report | IP: Logged ]
fun time fatteh
21:27 13/10/2004
go on record saying u can make more suggestions than the azeri's tried to to stop people getting on pitch in england match but end of day it just wont work
there do wot the f*** they want when they want......sad i know but end of day lets all get sum beers down our neck and we wont be so bothered :D [ Comment: Report | IP: Logged ]
theCARZY
Definitive
21:52 13/10/2004
non VGUI menus TAAAA [ Comment: Report | IP: Logged ]
m|ke
Team-Creative
21:59 13/10/2004
some of these can be edited fox i.e

Change some sounds back to 1.6 style (colt / AWP).
Make a new headshot icon.

If you know how to edit the game you can change these. [ Comment: Report | IP: Logged ]
siLki
22:42 13/10/2004
instead of the s*** mongs camping in corners u now get s*** mongs strafing around holding mouse1 and getting no recoil [ Comment: Report | IP: Logged ]
m|ke
Team-Creative
22:53 13/10/2004
I made a 1.6 sounds pack for source if anyone wants it, all 1.6 sounds will be on your source guns.

http://homepage.ntlworld.com/michaelgadge/1.6soundsforcssource.rar [ Comment: Report | IP: Logged ]
Fox
ClanNEW
23:05 13/10/2004
that sound pack is perfect
makes the game 100 times better [ Comment: Report | IP: Logged ]
MonkH
23:08 13/10/2004
CHEATS! [ Comment: Report | IP: Logged ]
Fox
ClanNEW
23:10 13/10/2004
1.6 sounds are beefy, the source ones sound like airguns [ Comment: Report | IP: Logged ]
m|ke
Team-Creative
23:25 13/10/2004
I made a mod to the gun names also so they all have correct names. FAMAS and not CLARION 5.56 etc

http://homepage.ntlworld.com/michaelgadge/realgunnamesforsource.rar [ Comment: Report | IP: Logged ]
Fox
ClanNEW
23:26 13/10/2004
keep em coming [ Comment: Report | IP: Logged ]
Venomous
BLACKLiGHT
23:38 13/10/2004
wow, that soundpack really makes source feel so much better, nice 1 mike [ Comment: Report | IP: Logged ]
siLki
23:39 13/10/2004
anyway to nab the cs:s weapon hud sprite thingys, cant find them with gcfscape [ Comment: Report | IP: Logged ]
dazOr
07:50 14/10/2004
i agree with wot you sed the head shot icon is so bad i remember they tried something like that on 1.6 that was s*** aswell. and i hate the way they change all the gun skins and sounds it p***es me off im just gonna end up using 1.5 skins and sounds on it like i do on 1.6 :P cos they are the best really and the bullet holes as you say on previous cs versions you can see where you are spraying on this you cant. [ Comment: Report | IP: Logged ]
M4ce
intensiveSports
09:03 14/10/2004
i don't like the health/armour pickups :/ [ Comment: Report | IP: Logged ]
Valar`
The Anti-DoZ
09:52 14/10/2004
in a game that apparently strives for realism (not convinced myself), a health pack strikes me as wrong? [ Comment: Report | IP: Logged ]
SCEE|Sarge
09:57 14/10/2004
Not bad fox, i disagree with 1 or 2 points though. Ill add my own points :D

Sounds
================
The sounds in CS:S are awesome, bar the USP which is a bit clickly, the rest i think have been very well done.

Bar one. The movement sound....... it was easy enough to tell where an enemy was by the slightest footstep in 1.6 which was very handy for strategies etc, in CS:S the sounds very wishy washy and you cant REALLY tell where someone is based on footstep sound, you can only tell the vague area they are in, i was in a public server for example (and i have my sound up high) and i couldnt heat someone walking up behind me because it sounded like they were in front of me. This could just be my setup but i dont know.

Graphics
================

We all know the graphics in CS:S are impressive, everything from world textures to the player models, they are all very very good. I play in 800x600, with the settings recommended by CS:S, and it looks very good, in 1024 it was simply amazing, not as vibrant as FarCry, but then again this is CS.

Cant really complain about the game graphics.



Physics
================

Not much to say here really, the player physics are "OK" all be it more like DOD/BF than 1.6, the duck needs changing, theres no need for there to be a delay from when you stand up to when you can move, the duck also needs to duck faster, its a tad slow atm.

Player movement (when standing) is actualy fine, ive yet to see a problem with it except for said ducking. The movement speed is good enough, i dont think its changed actualy, it just seems different to 1.6 because of the differeing map sizes.


Recoil/sprites
=====================

In general, the weapons DO recoil about the same as 1.6, if you move closer to a wall and spray you can see they are pretty much similar, bar the AK which ive found is more accurate to spray now.

The only problem is you cant see bullet holes from a distance, this is a combination of 2 things, both which can be fixed easily (i guess).

1) The new bullet hole sprites are tiny black dots surrounded by silver, 1.6 bullet hole sprites are a big black smudge, much easier to see from a distance because their black and most textures in CS are shades of white/grey.

2) The smoke puff's when you shoot a wall in CS:S are like the smoke from a smoke grenade, you cant see through them, nor do they disperse quickly enough to be able to see your bullet holes.

This doesnt REALLY matter if you ask me though, as anyone that looks at bullet holes while they are shooting someone isnt going to be concentrating properly anyway, in CS:S if your crosshairs on someones head and you shoot you will hit them in the head (bar a few things, ill explain in a bit)

The headshot icon is fine, in all honesty the headshot icon could be anything, it could be a picture of a poodle and it wouldnt matter because at least you know that means you got a HS.


Weapons
================

Quick description of each (main ones)

USP : Sounds a bit plasticy, hits ok, not as prominent as in 1.6, headshots seem harder to acheive from distance.

DEagle : About the same as 1.6, no improvement on accuracy, headshots still random at distance and can have problems with reg at close range. No change from the 1.6 DE in my opinion.

Glock : Burst fire is more powerful if you ask me. Its a decent weapon in source, more so than 1.6 i feel.

MP5 : doesnt seem to hit at long range at all, spray pattern is too wide to accuratley get bullets to someones head, up close though its like in 1.6, pretty powerfull with alot of bullets finding the opponents face.

Colt : Same as 1.6, maybe slightly less wild recoil from what ive played. Can still hs someone across the map in 1-2 shots with no problem.

AK : Seems to have less recoil when spraying, long range bursting much the same as 1.6.

AUG/SIG : Differential reg from these 2, sometimes they hit no problem, other times it just misses, bit like 1.6 but i think the aug is less powerful.

AWM : no way near as fluid as 1.6, even if we have the old fast scope back, just doesnt seem to have the response of the 1.6 AWM, lack of fastswitch is pain in the arse too.

On a side note if anyones used the P90, it has little to no recoil now and is actualy quite powerful, could be a good gun for facing ECO's now..


Grenades
================

HE : Shorter fuse time, this is a good thing and a bad thing at the same time, good in the way that you can throw a HE at an enemy thats trying to shoot you and they have less time to get away, and also you can fly one thru the air without bouncing it off walls and it will explode quickly giving the opponent less time to react to it. Bad in the way that sometimes you want the HE go bounce off a wall and wait a bit before exploding, when trying to throw the HE up into a tight place for example.

The fact that HE'd dont hit you through walls anymore im undecieded on, yes it means you wont get killed by random HE's that someones thrown at a wall above you and you get mega splash damage through 4 walls, but at the same time this can lead to interesting and important frags, have to see how it pans out in games.

Flashbang : Overall good, although i think they should blind you if they go behind like in 1.6, the excellent point about the CS:S flashes, is the noise it makes when you get blinded.

It makes them MUCH more usefull, people cant hear how many are rushing them when their blind, nor can they tell what way they are facing and hear you coming so they can spray the s*** out of you. These flashes are what the 1.6 flashes should have been.

Smoke : They do the job, you cant see through them and this time they dont hamper FPS.

The fact that you can now pick up grenades off of dead players is a great addition.


Maps
================

All pretty sound except aztec, looks pretty, need to be able to turn rain off though.


Thats enough for me now :P

Its a "good" game, nothing spectacular at the moment, but looking at it id agree that its no where near finished and they have simpley pushed it out to get people to buy HL2 through steam. Id still say its in beta stages and expect some changes to be made if this game is going to be adopted for professional tournament play.

wow that was a long comment :D [ Comment: Report | IP: Logged ]
SCEE|Sarge
09:58 14/10/2004
Oh and health packs? ive not seen one health pack.... or armour for that example, wtf? [ Comment: Report | IP: Logged ]
Gilga
10:28 14/10/2004
I dont get why source graphics are better, to me its just loads of clutter on screen and it makes the game look like cod, I honestly believe that cs has the perfect graphical set up for a fps game, its clear, uncluttered and runs fast. [ Comment: Report | IP: Logged ]
m|ke
Team-Creative
10:32 14/10/2004
sarge you have way too much time to type that man lol [ Comment: Report | IP: Logged ]
m|ke
Team-Creative
10:33 14/10/2004
also you can turn rain off :) on aztec [ Comment: Report | IP: Logged ]
SCEE|Sarge
10:42 14/10/2004
you can?

i havent really looked into the console in source really, from what i saw people say the rain was permanant, maybe not!

yer i had some spare time :P

back to work now :D [ Comment: Report | IP: Logged ]
Valar`
The Anti-DoZ
10:47 14/10/2004
thats useful, try telling him how to do it!

then tell him again, and probably again. he's a touch slow bless him ;-) [ Comment: Report | IP: Logged ]
Makaveli-
feo
10:50 14/10/2004
r_drawrain 0 is a cheat command ¬_¬ [ Comment: Report | IP: Logged ]
SCEE|Sarge
10:56 14/10/2004
fu :P

i heard that turning the 3D sky off (10-15fps it takes up) and the rain was only allowed if sv_cheats are on 1 on the server"%"$?%"

same for stopsound.. [ Comment: Report | IP: Logged ]
Clare
Viva la!
11:39 14/10/2004
Omg, sarge coulda put that comment into a column of his own fs :P

Get back to work!!! Anyone would think you was still a student bum [ Comment: Report | IP: Logged ]
SCEE|Sarge
11:41 14/10/2004
i wouldve done but i cba to wait for this new column "authentication" bollocks :P [ Comment: Report | IP: Logged ]
M4ce
intensiveSports
11:49 14/10/2004
o.0 [ Comment: Report | IP: Logged ]
Venomous
BLACKLiGHT
12:11 14/10/2004
if you set config to read only, you can put the r_3dsky commands etc in, and they work, ;) [ Comment: Report | IP: Logged ]
Valar`
The Anti-DoZ
13:06 14/10/2004
^^ CONFIG HAXOR!!!! String him up by his tadger :D [ Comment: Report | IP: Logged ]
siLki
13:23 14/10/2004
when ugoto throw a nade then u switch to another gun the nade just dissapears woooooop 8{{{{{{{{ [ Comment: Report | IP: Logged ]
LEEZER
14:50 14/10/2004
cs:s will be a great game after some updates it runs s*** on my pc tho :<
i dont like the sounds they sound really tinny/hollow, running etc etc cant reallly tell where people are coming from.
the nades look too small abit s***ty, the chat things needs sorting out abit but the games gonna be good when valve sort it out abit [ Comment: Report | IP: Logged ]
m|ke
Team-Creative
14:59 14/10/2004
i searched all vtf files some of the sprites, cant find em anywhere anyone know there location?

http://homepage.ntlworld.com/michaelgadge/sourcefiles.htm [ Comment: Report | IP: Logged ]
w1cked
Croydon
15:06 14/10/2004
zoom_sensitivity_ratio default to 1.2 like in 1.6

why? lol [ Comment: Report | IP: Logged ]
MonkH
20:18 14/10/2004
u all cheating configing scum bags!!! [ Comment: Report | IP: Logged ]
func
euthanasia
21:38 14/10/2004
if they didnt turn stopsound into a f***ing cheat then the sound wouldn't sound all washed out. I liked being able to hear incoming terrorists, not the wind and some crappy fake animal sounds. [ Comment: Report | IP: Logged ]
shads
theb0g
23:12 14/10/2004
Remove the delay from when you stand up from a crouched position, it seems unneccessary i can't imagine 1 person who'd prefer it like that.

thats to stop the f***heads in <1.6 who tap the crouch button to f*** up the hitboxes id expect [ Comment: Report | IP: Logged ]
Necroboy
fightclubclan
05:13 15/10/2004
anyone know how to buy one clip instead of buying full ammo [ Comment: Report | IP: Logged ]
spaz
theb0g
09:29 17/10/2004
Just for the record, in all HL engine mods, bullet marks and where the bullet actually 'fires' are not mutually exclusive. They are both worked out differently and hence looking at your bullet ricochet for an idea of where your aiming is pointless. Sorry to burst a bubble or two... [ Comment: Report | IP: Logged ]
Tarsung
12:15 17/10/2004
I know you will ALL hate this but I hate the awp ( It slows a good fast game down when one starts camping with that dam cannon) If we must have the AWP, Then it should show a red dot on its target like the sniper rifle does in Team Fortress. How many times have you had to face a doorway knowing that some pain in the ass has a cannon on the other side. At least if you can see the red dot moving around it would give you some options. And before some one says it, No I don't use the AWP and I have been playing for 5 years so not some noob having a moan after a bad match and yes their are ways of hiding your red dot on TF so that the other team think they are in the clear, But if it makes it that bit more harder for the AWP campers I am all for it. [ Comment: Report | IP: Logged ]
cindy
14:23 17/10/2004
btw i tested out with a friend the jumping whilst standing still thing. You only hear it and no one else - so hmmmm :/ [ Comment: Report | IP: Logged ]
shads
theb0g
19:03 17/10/2004
Tarsung u are blatently just a noob having a moan after a bad match [ Comment: Report | IP: Logged ]
spaz
theb0g
20:20 17/10/2004
what shads said. [ Comment: Report | IP: Logged ]
Tarsung
07:22 18/10/2004
Beta 6.1 was when I started playing CS. Times of the Bunny Hopping and even being able to tell your team mates were the enemy was when you were dead ( Not that I did ) Come on to UK2 servers and Look for Equinox or my clan name Green Bummy Bear and ill show you how much a noob I am and you will proberly call me a cheat like I get most games, But their again after 5 years you do learn a trick or two. [ Comment: Report | IP: Logged ]
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